

I am guessing that one way to do this would be to add the 'ash pile' script to every weapon (including the claws and teeth etc that animals use) but this is obviously not ideal.

I will be happily traveling along and then a radscorpion will suddenly spagettify in front of me out of nowhere despite that I didn't even kill one before. Even if I disable+setfordelete every enemy I kill, there are still random enemies being killed in the wasteland by other enemies which I am not even aware of. Not the greatest solution to spaghettification, but I do not see any other way of eliminating the bodies.

I personally use everything in the following list, which I've compiled in no particular order.To eliminate the problem of ragdoll spaghettification (which freaks me out to the point where I don't even want to play) I would like to have a mod that makes it so that any time an enemy dies from anything they will always become an ash pile. Sifting through the pile can consume an entire day, so instead of wasting your time, I've decided to do it for you by going through the whole list myself to bring you the best mods. The community, being huge as it is, has spawned countless mods-some of which are great, but a great many are mediocre at best. As with Oblivion, and Morrowind before it, Skyrim's modding community is the pride of the game and promises to get even bigger once Bethesda launches the Elder Scrolls Creation Kit on Steam. Instead, I would like to divert your attention to the game's exceptional modding community. That being said, I'm not here to rant about the game's bugs. Like every other Bethesda game, it's got plenty of bugs to go around, but nothing too detrimental to the experience as a whole.

Skyrim for the PC may be the best version of the game thanks to its mods, but it isn't without its share of problems.
